given the lack of critical attention paid to….little attention has been devoted to the impact….The players who are able to benefit from acts of violence are then able to proceed to the next level (Sherry, 2001). The games allow players to be active participants in the script. The interactive quality of virtual games is quite different from passively viewing movies or television. Video games teach the player to be dependent and since the child is often left alone while playing on a game console, he or she can develop selfish behaviors.Ī certain study that was done at a Minneapolis-based national institute for media indicated that kids can get addicted to video games and exhibit social phobias. They develop the feeling that in order to be happy, one has to make other people suffer.Ĭhildren who play video games tend to develop selfish behavior (Anderson & Bushman, 2001). Video games encourage children to associate happiness and pleasure with the capability to cause pain to others.
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